Each dice "row" can be toggled on or off by tapping the checkbox next to it. Disabled rows are skipped when performing rolls. If you long-touch a checkbox, all of the other rows will be disabled and only the current row will be enabled.
From the main screen, you can also tap the Die Count, Die Type (which is usually an icon), or Modifier (if enabled) to change values. A dialog will pop up to allow you to directly edit the value or you can use the plus and minus keys to quickly change it. Also, you can long-touch the plus and minus keys to add or subtract a specific value (this is useful with counter rows).
Perform a long-touch on a dice row to bring up a context menu. From here you can reenter that row's properties screen to make changes, move the row up or down in its order, delete the row, or copy/paste the row.
Press your device's search key to quickly open the load dice screen. Long-touch the search key and it will open the voice input dialog (if your device supports voice recognition). Speak a phrase like "3d6 plus 5" or "2d8 plus 1d4" or "6d6 reroll 1's." The phrase will be parsed and added to the current dice set.
There must be at least one active dice row in your dice set to perform a roll. Tap the roll button and a random outcome will be generated and displayed in the result area of the screen.
DiceCaddy on a modern device can generate a random roll (basically) instantly. An animation effect is enabled by default to provide a bit more anticipation to the outcome of your roll. Multiple valid outcomes are generated and a random one is selected as the final result. This effect can be disabled in the settings, or modified to be quicker/slower. The sound effects can also be turned off.
To view more detailed information about the roll, tap the Results button. A popup dialog will appear and display the result of each row in the dice set, as well as each individual die roll in a list format. Dice that have been discarded are highlighted red, and dice that have been rerolled will be displayed in parenthesis with their final outcome at the end. For example, 3d6r1 might look like 4, 2, (1, 1, 3) indicating that a 1 was rolled, then rerolled again, then rerolled again to finally be a 3. If report targeting is enabled on one of the rows, its data will be displayed beneath that row. The total sum of the dice set will be displayed at the very bottom.
At the bottom of the results dialog is a Load button. Hitting it will take whatever dice set was used to generate this result and load it into your current tab. This is useful when viewing previous results from the history log.
Saving and Loading
Dice sets can be saved to an internal database. There is no limit to the number of dice sets you can store other than storage space available on your device.
Hit the device menu button and select the Save action. You will be prompted to enter a name to assign to the current dice set. If this dice set has been saved previously, its current name will already be inserted - you may enter a new name or leave it the same to overwrite the old dice set. Tap OK and it will be written to the database.
Hit the device menu button and select the Load action. You will be taken to a new screen where all of the saved dice sets will be listed. Select a dice set by tapping its row then the Load button and it will be opened in your current tab.
From this screen you may also select a dice set and tap the Delete button to remove it from the database. Another feature available here is the ability to import and export dice sets to a file on your device's SD card. This is useful for making backups of your dice sets, or to transfer them to another device. These functions can be accessed with the device menu button from the Load Dice Set screen.
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